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Top 10 Indie Video Games

Though it had been around since the 1970s, It wasn't until the mid 2000s that the indie video game scene really came into its own. A stagnation of modern big-budget franchises, as well as the prominence of such creators as Jonathan Blow, Edmund McMillen and Markus "Notch" Persson saw indie games flourish, breathing life into a rigid industry and changing the landscape of video games forever. While AAA titles are constrained by corporate interference and bottom-lines, Indie games take risks, push boundaries and think outside the box, challenging preconceived notions of what the consumer considers to be a fun experience.

Without the backing of wealthy distributors and publishers, indie titles tend to settle for short-but-sweet endeavours often created by much smaller studios than the tried and true franchises we've all come to know. But what they lack in backing and man-power they more than make up for in their execution. Whether they're tapping straight into my nostalgia gland with pixelated visuals, teaching me the virtues of perseverance with trial-and-error systems or giving me something to think about with their heartfelt stories, indie games is just why I and many others have always wanted: a new genre of video games created by people who love video games.

10. Little Nightmares

Little Nightmares
Little Nightmares (2017) - Tarsier Studios

Take the unnerving visuals of a Jan Švankmajer movie and add the tone found in the darkest recesses of the Brothers Grimm tales and you get Little Nightmares: a suspenseful horror game that plays as a puzzle-platformer delivered in a twisted fairytale wrapping. The game follows Six: a yellow-raincoat-wearing child who finds herself navigating the labyrinthine passageways of a ship called The Maw, bypassing a number of the vessel's residents including the long-armed janitor and a couple of loose-fleshed chefs, as she looks to make her escape.

From the rust-ridden depths of The Maw's backgrounds all the way to the grotesque intricacies of its inhabitants, the aesthetics of this game will stick with you long after you've hit the off button. While it doesn't break much ground with its oftentimes jarring platforming, Little Nightmares does manage to keep a sense of tension all the way throughout, heightened further by the eerie toy-box soundtrack that'll accompany you as you progress.

Little Nightmares feels like a breath of fresh-air in a genre rife with semi-realistic, third-person survival horrors and first-person shooters. It proves that it is possible to maintain a level of stylistic flair while still provoking some of the best reactions out of your audience.

9. Zombie Night Terror

Zombie Night Terror
Zombie Night Terror (2016) - NoClip

Zombie Night Terror is a bit like Lemmings, but instead of saving a group of loveable-critters, you're controlling a horde of undead zombies, and instead of building bridges across chasms, you're tearing down doors to infect your way through level after level, all for those sweet, sweet brain meats. In an ever-growing sea of pixelated indie games, it's easy to disregard Zombie Night Terror, but its the game's humour combined with the strict black, white, green and red colour palette that gave this strategy game its edge, not to mention the addictive gameplay.

Accompanied by a relentless, electronic 80s soundtrack and more film homages than you can shake a disembodied limb at, this game is a puzzler delight. Zombie Night Terror is likely the most obscure game on this list and it seems to have been mostly overlooked, which is a damn shame, as it seems so rare that a puzzle-platform game comes along that can adequately fill that Lemming-shaped hole.

Maybe it was the difficulty spike, or maybe the zombie theme had outstayed its welcome by the time it released, but I found that whereas it's nice to unload a shotgun into an enemy in a first-person shooter for a cathartic wind-down at the end of a long day, sometimes it's also nice to stick on a game like Zombie Night Terror to flex the ol' brain meats. I do love me them brain meats.

8. Stardew Valley

Stardew Valley
Stardew Valley (2016) - Eric Barone

There was a time back in the 2000s when it felt like farming simulators were sprouting out of the ground faster than any fictional crop of wheat could. So it was with great hesitancy that I gave Stardew Valley a go at a friend's recommendation. Stardew Valley is an RPG farm-building simulator that offers up a stress-free yet highly addictive experience.

The game opens with the main character inheriting a paltry, run-down farm, from whom I can only assume to be a family member who very much hated you. After spending an entire day chatting to a few locals and clearing out some debris, you'll realise that this game is going to take some dedication. Before you know it, you'll be slaying jelly creatures in a desert cave as you scramble for resources to gift your love interest so they'll partner with you just in time for the annual Flower Dance. That's more investment than I dedicate to my actual life.

The game does get to a point where you'll feel like you're just going through the motions and retreading old ground, but alternate choices, different starting conditions and the the sole creator churning out a stream of updates keep the whole experience, much like my endless sea of cabbage patches, exceedingly fresh.

7. The Binding of Isaac

The Binding of Isaac
The Binding of Isaac (2011) - Edmund McMillen

On the surface, The Binding of Isaac seems like The Legend of Zelda infused with The Divine Comedy and other biblical undertones, but if you take the time to peel back the layers on this onion, you'll find a video game that has enough heart to see you through more attempts than you ever would've given yourself credit for.

This game, for all intents and purposes, is a heartfelt story about a childs' inner turmoil manifesting as a religious journey through heaven and hell while smiling piles of shit that fart in order to propel themselves across a room attempt to stop you (a sentence I always knew I'd write eventually). Every freaky character concept is fascinating, funny or both; the soundtrack is haunting yet catchy as all-hell; and the gameplay is simple, smooth and easy to pick up quickly.

Some may think the idea of dungeon-crawling through procedurally generated rooms and dying over and over again with the promise that with persistence the experience will get better could be construed as boring or monotonous but there are enough insanely devestating item combinations, alternate routes and different characters to choose from that keep it pretty darn fresh. This game is brutally punishing, but it'll make a masochist out of you yet.

6. Cuphead

Cuphead
Cuphead (2017) - Studio MDHR

A video game that pays homage to the classic black and white cartoons of the 1930s seems like such a good idea that I'm surprised it took until 2017 before it happened. Cuphead is a run-and-gun game where you and a second player control both Cuphead and Mugman: two brothers that become indebted to The Devil and are tasked with collecting the soul contracts from debtors all across the hub world known as the Inkwell Isles by fighting them in boss-like duels.

From angry mermaids and candy queens to three-headed dragons and ghost trains, you'll be ducking, dodging and jumping over everything and the kitchen sink to earn your win. What this game essentially boils down to, is how quickly you're able learn from trial and error. Once you start learning the debtors' tells, memorising their patterns and getting used to your own abilities, you'll finally manage to taste sweet victory and get a rank based on your performance - and then you get to do it all over again for the next boss.

The visuals are unique and stunning, the music and sound effects are nostalgia-inducing (age-dependant), and giving gamers the opportunity to overcome challenges with a friend on a shared couch again makes Cuphead not only a great time, it's an absolute necessity.

5. The Stanley Parable

The Stanley Parable
The Stanley Parable (2011) - Davey Wreden / William Pugh

"Walking simulator" has become something of a slur amongst many video gamers these days, and while admittedly it sounds about as exciting as measuring coins, I think the reputation is somewhat unwarranted. I present to you Exhibit A - The Stanley Parable: a 2011 walking simulator that sees you play the role of an office-worker named Stanley who, day in and day out is tasked with the menial duty of pushing buttons on a keyboard based on the orders he receives. One day, Stanley receives no orders... And it's at this point, you as the player take control.

One day, Stanley receives no orders... And it's at this point, you as the player take control. Despite this being a single-player game, you're not strictly alone as your actions, or inactions are described aloud by the narrator. You can choose to follow the narrator's prompts to the letter, or you can try to see how far you can push the boundaries of the story, inhibited only by the limits of your curiosity.

The Stanley Parable is a relatively quick game to complete, but it's the narrators responses that'll have you walking through the same corridors over and over again. It's incredibly fun to hear the narrator turn from being a mild-mannered and nonchalant companion to a passive-aggressive bully; a hopelessly depressed victim; or a sort've bitter, Machiavellian David Attenborough, all based on your decisions.

4. Journey

Journey
Journey (2012) - Thatgamecompany / Santa Monica Studio

Journey sees you playing a mysterious traveller who crosses numerous landscapes in order to reach a beam of light in the distance. Along the way, you discover the remnants of a lost civilisation and perhaps, even fellow travellers. The beauty of this adventure game is actually bumping into one of these fellow travellers, with the caveat that you have no other way to communicate with them beyond a strange form of "singing".

Now, nothing is stopping other players from just refusing to play along and go off on their own way through the adventure, but those that would rather not take the journey alone are in for a unique experience. What starts as a sort've teacher/student dynamic blossoms quickly into a kinship. You'll sneak past monsters together; skate down sun-kissed, sandy slopes; and maybe at one point you'll get blown down a ravine by a strong gust of wind, setting you back considerably, separating you from your new-found friend, only to be surprised by them willingly throwing themselves down to join you.

Maybe they'll be pissed off and cursing you at their screen, but screw that - as far as you're concerned you've just found the best-man for your wedding. Looking back, I guess what the game is trying to say, is that it's not all about the destination, it's about the... Ohhhhhh!

3. Limbo

Limbo
Limbo (2010) - Playdead

Limbo is a 2D puzzle-platform adventure game that sees you as a nameless boy traversing through a silhouetted hellscape evading giant spiders, running from malicious tribes, and falling victim to mind-controlling brain worms as you make your way ever closer to your destination. The game's haunting soundtrack, combined with its surreal yet simplistic visuals give you the sense of utter hopelessness as you cobble together the subtle hints of an overarching story from what few details you're given.

It's a pretty short game, but a steep learning curve and a refusal to hold your hand will prove Limbo to be a challenge enough as you die over and over again, making victory all the more sweet once you finally overcome each section.

Just like the mechanics of the game, you're left to your own devices as to what the story truly means, with the creators intent to be that each player interprets the game as they see fit, and though by the end you'll be left with more questions than answers, Limbo's catharsis, much like the Dark Souls series', doesn't come easily; you have to tear it from it's cold, dead hands.

2. Hades

Hades
Hades (2018) - Supergiant Games

An incredible art style, the best representation of Greek-mythological themes I've ever witnessed, levels of replayability that border on addiction, some of the best voice-acting I've ever heard, an intuitive interpersonal relationship progression system... I can only be talking about Hades: a rogue-like action RPG that has stolen my heart. You play Zagreus: a Demi-god who seeks to break out of the Underworld and make it to the surface, against his father, Hades' wishes.

As a rogue-like, your first run through of this game will see you splat like a bug against a windshield in no time, but before you know it, you're selecting various weapons and combining them with god-given boons to utterly slaughter your way to victory. The game features a firm but fair difficulty spike, and the mechanics are easy to pick up but hard to master, making this a game for everyone and anyone.

It's the love and dedication that has been put into every aspect of this game, particularly the characters, that makes it such a stand out work of art. I found myself forsaking the goal of the game and accepting death just to have Zagreus interact with a specific character again and progress a side plot. This game oozes so much charm, I need a bath just to wash the soothing tones of *insert literally any character here* out of my ears, just so I can get back to my regular life.

1. Braid

Braid
Braid (2008) - Number None, Inc.

For all intents and purposes, Braid served as my gateway drug to the world of indie games. What initially just seemed like the potential to relive the 2D platform games of my youth, shifted into an emotional rollercoaster that I really was not expecting, nor was I prepared for. You play the role of Tim: a man utilising time-based powers who is seeking to rescue a princess from a captor. Along the way you learn that Tim is looking to right the wrongs of his past, and so the redemption arc of the hero's journey begins.

Jumping on enemies' heads, completing levels only to find that your princess is in another castle... it all feels so familiar, but then you start to realise that Braid is not a homage, it's a parody, and there's much more humanity to the story than anything I'd experienced before. This is one of the first video games where I developed genuine empathy for the characters involved, fervently plowing through each challenge just so I could unravel the mystery of the story in hope that Tim can overcome the odds and win back his Princess.

Braid has just enough twists and turns that I'm still not wholly sure what the hell happened; one minute you're being enthralled by revelations of Tim's relationship gone awry, the next you're contemplating how this all relates to an analogy for the creation of the atomic bomb. Braid was a gut-shot, blindsiding me with its narrative threads of humility, forgiveness, perception, and what it is to be human.